Software Design Patterns, The Marine Biology Simulation Case Study, and the Grid Package
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Authors
Booth, Joel
Issue Date
2004
Type
Thesis
Language
en_US
Keywords
Alternative Title
Abstract
Software engineering is an important aspect of computer science. It focuses on
the act of programming as well as the methodologies and practices used to improve
efficiency and quality. The primary focus of the project I was involved in was software
design patterns. This is an important area of study in software engineering as it provides
a set of paradigms that help to ensure code is easily expandable, modifiable, and reusable.
A second aspect of software engineering that I was exposed to was collaborative
concurrent programming across various aspects of a large project. This is an area that our
program often focuses too little on and with which I had very little prior personal
experience. I found the study and use of design patterns in this project to be very
important in both optimizing and expanding current works as well as creating derivative
projects.
Description
74 p.
Citation
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License
U.S. copyright laws protect this material. Commercial use or distribution of this material is not permitted without prior written