Terror in Ptolemy : an Anti-Racist, Anti-Sexist look at Ptolemaic Egypt Through a Dungeons and Dragons Game Setting
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Dungeons and Dragons is an imaginative role-playing game in which players are able to explore fantasy worlds through exciting combat and imaginative role play. Historically, the majority of the published content has been either Eurocentric or Orientalist in its representation of other cultures. It is my goal to create a realistic fantasy representation of Ptolemaic Egypt in a Dungeons and Dragons campaign setting, without any of the problematic racist or sexist representations, which made previous editions and game materials less inclusive. By combining fantasy and history in a meaningful way I hope that present-day players will experience the excitement of exploring an ancient world, while remembering that many of its moral themes are still relevant today. My campaign setting takes place during the reign of Ptolemy II (285-246 BCE) and imagines a conflict between himself and Arsinoe I during the Second Syrian War (260-253 BCE). The players will have to choose between a cruel but stable king, or risk joining Arsinoe for bloodshed and the promise of a better tomorrow.