Implementing a Tabletop Card Game as a Web Application
Abstract
I spent this summer working on a web-application version of the physical card game Magic: The Gathering. I first spent some time familiarizing myself with backend development technology and planning ahead about the structure of my application. I proceeded to create a complete program to enforce the game’s rules and let the user’s only worry be about choosing their actions when needed. The goal of this project was to explore Magic as a web-application instead of a local application in hopes of creating a more optimized experience for users