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dc.contributor.authorGurrola, David
dc.date.accessioned2019-07-08T13:04:09Z
dc.date.available2019-07-08T13:04:09Z
dc.date.issued2019
dc.identifier.urihttp://hdl.handle.net/10920/37192
dc.descriptioniii, 18 p.en_US
dc.description.abstractAugmented Reality and Virtual Reality are becoming a more prominent part of everyday life. This paper wishes to address the functionality and applicability of AR and VR in an accessible form. There currently few articles that give an overall summary of what AR and VR are. This paper touches on different topics such as AR and VR used in education, entertainment, and businesses. The paper delves into each of these categories giving descriptions as to why researching AR and VR can be beneficial to these fields.en_US
dc.format.mimetypeapplication/pdf
dc.language.isoen_USen_US
dc.relation.ispartofSenior Individualized Projects. Computer Science.
dc.relation.ispartofKalamazoo College Computer Science Senior Individualized Projects Collection
dc.rightsU.S. copyright laws protect this material. Commercial use or distribution of this material is not permitted without prior written
dc.titleAugmented Reality, Virtual Reality and their Significance in Today’s Worlden_US
dc.typeThesisen_US


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  • Computer Science Senior Individualized Projects [211]
    This collection includes Senior Individualized Projects (SIP's) completed in the Computer Science Department. Abstracts are generally available to the public, but PDF files are available only to current Kalamazoo College students, faculty, and staff.

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