Sojourners : A Sojourn in Video Game Development
Abstract
This paper details the development process for an indie action-adventure role player game called Sojourners. Sojourners started as a small passion project and grew to include a small development team. The focus of this essay is not each little detail of development; rather, it’s intended to paint a picture of what it’s like to develop a game of this nature, and briefly explain how anyone can do it with time and dedication, even without a team. No videogame development knowledge is required to understand the contents of this paper, although, some technical computer science knowledge and experience is assumed.