Gabori Attack: A New Method for Testing Human Contrast Sensitivity
Abstract
The whole purpose of Gabori Attack was to develop an interesting, interactive game
that would measure a person's contrast sensitivity. If it worked perfectly, it would be an
improvement over the Pelli-Robson contrast sensitivity test, since it would test the user
over a range of spatial frequencies instead of just one. The aim of this project was not
directed primarily towards clinical use, however, but intended to produce educational tool
for optometry and psychology graduate students. It would be available to those people
who had little access to a machine like the CSV -1000. Still, there was a hope that the
game could one day be used as a simple clinical tool to accurately measure contrast
sensitivity. We wanted the game to appeal to users of all ages, but especially children
(who would quickly tire of a strictly clinical vision test on the computer).